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Autodesk Inventor Essential Training with John Helfen Learn the essentials of Autodesk Inventor , the professional product and mechanical design software. Find out how to create parts, assemblies, and detailed documentation. Grasshopper: Generative Design for Architecture with Walter Zesk Learn how to use Grasshopper—the visual programming plugin for Rhino—as a platform for generative design.
Learn how to model a building, complete with doors, windows, staircases, roofs, and surrounding terrain. Discover how to use physical measurement, 3D scanning, and touch probes to measure real-world objects and work with them in your CAD tool of choice. Fusion Revolve and Sweep with Jomarc Baquiran Discover how to use the Revolve and Sweep features in Fusion to create complex shapes that utilize an axis and path. Create ready-to-manufacture parts and assemblies, detailed drawings, and itemized bills of materials.
Build your Revit skills while you prepare for the key objectives of the exam, including collaboration, documentation, modeling, and views. Maya: Retopology for Animation with Ryan Kittleson Learn how to use the Maya modeling toolkit for retopology: rebuilding a model for smoother and more natural animation.
Discover how to leverage key sketch settings, use sketch and spline tools, approach 3D sketching, and more. Introducing Rhino 6 with Dave Schultze Get up and running with Rhino 6, the powerful 3D modeling tool for product design and architecture, in just one hour. Tune in for a new Rhino trick to speed up your 3D modeling workflow. Explore multiple methods for creating organic and hard surface models using custom kits. Discover how to diagnose and resolve common file reference issues.
Discover how to create basic animations—including cell division and blood cell flow—and learn about common visual aesthetics in medical animation. Discover what each function or command does and how it can help you tackle specific tasks. In this course, learn how to get started with PointSense Basic. I was pretty thrilled with the results as tests. Both Geremy and I also managed to output some other items as well: he, a Settlers of Catan game board, and me, some of the Trees of Canada. During that time I was also interviewed by Derek Bruekner and co-host Aleem on Eat your Arts and Vegetables radio show I am in the last 15 minutes of the first link on the May 22 mp3 file and the first 5 minutes or so on this second link on the May 22 mp3 file.
Finally, I prepared and delivered my poster files for the Subtle Technologies Open Access exhibition and poster session curated by Farah Yusuf. I have never done a poster session before, and the invitation was not for a single poster, but a set of posters that could fill the presentation frame. I treated it as a sort of pamphlet about the project, which worked out well. Here is a link to the. And that wrapped up my month in Winnipeg.
I am managing to make technical, material, and conceptual progress with the Modelling Views project, and feel confident now that I will have a very productive year, with big production taking place next summer in preparation for the first exhibition. This week has been wonderfully productive and engaging. This document will be the basis of all the contextual imagery that I use for the models, and once I sorted out just how to plot the map projection the rest has been typically repetitive.
Below is a quick screen capture of all the data plotted. I really love how this looks, though prefer the stars without the lines. The H. Rey drawings do indeed look more like what the constellations are thought to depict — but they are too representational. I have ideas for a range of outputs using a combination of lines and stars and boundaries. I like how abstract the imagery becomes when presented in isolation or in part: that one may not recognize these as zodiacal constellations, or that one might.
I have a fear that the project might make me the crazy space lady in the art world, or that, as sometimes happens, people will confuse astronomy with astrology. Here is one anyway, and a LINK to video of laser cutting on aluminum scraps. I must mention here that the people at Assentworks are awesome.
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What has been most exciting this week has been the 3d modelling. Randy, a regular there, had also offered to help me out for an hour, and he created some files in another CAD program. Then, Erika and I fumbled a bit with Solid Works before deciding to just try to out put the file that Randy helped prepare already. This Zcorp machine is fantastic. One can do full colour 3d scans of existing objects and the machine will output it — in full colour plaster. Here are some samples that are sitting around Assentworks:.
And here is a video of us starting the vacuum to remove extra powder from the chamber. I felt like a bit of an archaeologist digging out the planets — we were able to print six files in the one chamber. The total setup took longer than it could have, simply because I had no clue what I was doing. We had some challenges replacing a print head and some colour cartridges, and there was a moment when I thought I might have spent a thousand dollars on powder but did not the machine prepares the bed with a base of powder, then lays down the models and more powder as support, and that gets recycled in the machine.
Here are a bunch of pictures of the process, and another video of the fine powder removal process.
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There are a few ways to finish the surface of the plaster models, including wax dipping and using some weird proprietary solvent, both of which seal and bring out the colours. I tried both, and think that the solvent would be better for the image wrapped piece I used the wax on that one. Below, some slightly better images of the models, with some quarters for scale.
There is no way I could produce such models by hand, I just do not have the skill. But that such a machine is so easily accessible and not too difficult to use — too bad there is no Assentworks in every city in Canada. And I will be giving an artist lecture on Wednesday, May 28th, 7pm, in the 3rd floor studio of Video Pool.
Good week, though because I am so burned out I am not thinking as clearly as I could be my usual limitations aside. But I am learning, and feel the project has progressed. Before arrival we played with stepper and servos at a really basic level, and I was happy to adapt a lampshade for a basic spinning uncontrolled ecliptic. Rob arrived on Monday and after some close-working lessons in Arduino code and cosmic motions we basically set to separate tasks. I am grappling with several layers of not knowing with this project. The programming language and application does not come easily, or at all, to me Rob spent a good deal of time helping me to understand elements of the code, from prototypes to functions and definitions etc.
The way the electronics components work together sometimes clicks for me, most times not. I am mostly frustrated that I find it so difficult to visualize various cosmic motions as they are, as they are apparent from earth, and as I could possibly depict them in various ways through models and 2d renderings.
I wasted several hours confusing the way RA and ecliptic longitude are variously named, meausured, converted from one set of units to another etc. The rest is part ditziness and part inadequacy, plain and simply. Early in the week we saw the documentary Particle Fever , about several experimental and theoretical physicists getting CERN up and running.
My week has been a combination of feeling incapable and knowing, re: CERN etc. The notion that most people are inadequate compared with mathematical geniuses has been a bit of a consolation…. Sometimes I feel my identity as an artist has less and less to do with finished works and more and more with processes of exploration and making. So, this object Rob rigged up for me. We set up a table that has information for each year of my project, namely, the position of the planet at its nearest on the date of opposition. I am aware that Rob did some trigonometry with respect to the servo positioning itself in relation to the ecliptic which is offset within the circle of the planisphere , but the servo does not yet consider the position of the planet.
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This will be dealt with as we begin to scale up. Eventually we will get the servo attached to an actuator of threaded rod to both control the motion more finely, and to translate the linear motion. The wheel is also having trouble with crossing zero — rather than going to a position using the nearest angular path, it goes the long way around. Our visit to AssentWorks was pretty fantastic. The place has just about everything.
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